

function down(e){
	if((document.layers && e.which!=1) || (document.all && event.button!=1)) return true;
		getMouse(e);
		startY = (mouseY - dragT);
		if(mouseX >= upL && (mouseX <= (upL + upW)) && mouseY >= upT && (mouseY <= (upT + upH))){
			clickUp = true;
			return scrollUp();
		}	
		else if(mouseX >= downL && (mouseX <= (downL + downW)) && mouseY >= downT && (mouseY <= (downT + downH))){
			clickDown = true;
			return scrollDown();
		}
		else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= dragT && (mouseY <= (dragT + dragH))){
			clickDrag = true;
			return false;
		}
		else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= rulerT && (mouseY <= (rulerT + scrollH))){
			if(mouseY < dragT){
				clickAbove = true;
				clickUp = true;
				return scrollUp();
			}
			else{
				clickBelow = true;
				clickDown = true;
				return scrollDown();
			}
		}
	else{
		return true;
	}
}
function move(e){
	if(clickDrag && contentH > contentClipH){
		getMouse(e);
		dragT = (mouseY - startY);

		if(dragT < (rulerT))
			dragT = rulerT;		
		if(dragT > (rulerT + scrollH - dragH))
			dragT = (rulerT + scrollH - dragH);

		contentT = ((dragT - rulerT)*(1/scrollLength));
		contentT = eval('-' + contentT);

		moveTo();
		if(ie4)
			return false;
	}
}

function up(){
	clearTimeout(timer);
	// Resetting variables
	clickUp = false;
	clickDown = false;
	clickDrag = false;
	clickAbove = false;
	clickBelow = false;
	return true;
}

// Reads content layer top
function getT(){
	if(ie4)
		contentT = document.all.content.style.pixelTop;
	else if(nn4)
		contentT = document.contentClip.document.content.top;
	else if(dom)
		contentT = parseInt(document.getElementById("content").style.top);
}

// Reads mouse X and Y coordinates
function getMouse(e){
	if(ie4){
		mouseY = event.clientY + document.body.scrollTop;
		mouseX = event.clientX + document.body.scrollLeft;
	}
	else if(nn4 || dom){
		mouseY = e.pageY;
		mouseX = e.pageX;
	}
}

// Moves the layer
function moveTo(){
	if(ie4){
		document.all.content.style.top = contentT;
		document.all.ruler.style.top = dragT;
		document.all.drag.style.top = dragT - obj.y;
	}
	else if(nn4){
		document.contentClip.document.content.top = contentT;
		document.ruler.top = dragT;
		document.drag.top = dragT - obj.y;
	}
	else if(dom){
		document.getElementById("content").style.top = contentT + "px";
		document.getElementById("drag").style.top = (dragT - obj.y) + "px";
		document.getElementById("ruler").style.top = dragT + "px";
	}
}

// Scrolls up
function scrollUp(){
	getT();

	if(clickAbove){
		if(dragT <= (mouseY-(dragH/2)))
			return up();
	}

	if(clickUp){
		if(contentT < 0){		
			dragT = dragT - (speed*scrollLength);
	
			if(dragT < (rulerT))
				dragT = rulerT;
		
			contentT = contentT + speed;
			if(contentT > 0)
				contentT = 0;
	
			moveTo();
			timer = setTimeout("scrollUp()",25);
		}
	}
	return false;
}

// Scrolls down
function scrollDown(){
	getT();

	if(clickBelow){
		if(dragT >= (mouseY-(dragH/2)))
			return up();
	}

	if(clickDown){
		if(contentT > -(contentH - contentClipH)){			
			dragT = dragT + (speed*scrollLength);
			if(dragT > (rulerT + scrollH - dragH))
				dragT = (rulerT + scrollH - dragH);
	
			contentT = contentT - speed;
			if(contentT < -(contentH - contentClipH))
				contentT = -(contentH - contentClipH);
	
			moveTo();
			timer = setTimeout("scrollDown()",25);
		}
	}
	return false;
}

// reloads page to position the layers again
function reloadPage(){
	location.reload();
}

// preloads the scroller stuff
function eventLoader(x,y){
	if(ie4){
		// Up-arrow X and Y variables
		bgL = document.all.fond.style.pixelLeft + x;
		bgT = document.all.fond.style.pixelTop + y;		
		bgH = parseInt(document.all.fond.scrollHeight) + y;
		
		upL = document.all.up.style.pixelLeft + x;
		upT = document.all.up.style.pixelTop + y;		
		// Down-arrow X and Y variables
		downL = document.all.down.style.pixelLeft + x;
		downT = document.all.down.style.pixelTop + y;
		// Scrollbar X and Y variables
		dragL = document.all.drag.style.pixelLeft + x;
		dragT = document.all.drag.style.pixelTop + y;		
		// Ruler Y variable
		rulerT = document.all.ruler.style.pixelTop + y;		
		// Height of content layer and clip layer
		contentH = parseInt(document.all.content.scrollHeight);
		contentClipH = parseInt(document.all.contentClip.style.height);
	}
	else if(nn4){
		// Up-arrow X and Y variables
		bgL = document.fond.left + x;
		bgT = document.fond.top + y;		
		bgH = document.contentClip.document.fond.clip.bottom + y;
		
		upL = document.up.left + x;
		upT = document.up.top + y;		
		// Down-arrow X and Y variables
		downL = document.down.left + x;
		downT = document.down.top + y;		
		// Scrollbar X and Y variables
		dragL = document.drag.left + x;
		dragT = document.drag.top + y;		
		// Ruler Y variable
		rulerT = document.ruler.top + y;
		// Height of content layer and clip layer
		contentH = document.contentClip.document.content.clip.bottom;
		contentClipH = document.contentClip.clip.bottom;
	}
	else if(dom){
		// Up-arrow X and Y variables
		bgL = parseInt(document.getElementById("fond").style.left) + x;
		bgT = parseInt(document.getElementById("fond").style.top) + y;
		bgH = parseInt(document.getElementById("fond").offsetHeight) + y;
		
		upL = parseInt(document.getElementById("up").style.left) + x;
		upT = parseInt(document.getElementById("up").style.top) + y;
		// Down-arrow X and Y variables
		downL = parseInt(document.getElementById("down").style.left) + x;
		downT = parseInt(document.getElementById("down").style.top) + y;
		// Scrollbar X and Y variables
		dragL = parseInt(document.getElementById("drag").style.left) + x;
		dragT = parseInt(document.getElementById("drag").style.top) + y;
		// Ruler Y variable
		rulerT = parseInt(document.getElementById("ruler").style.top) + y;
		// Height of content layer and clip layer
		contentH = parseInt(document.getElementById("content").offsetHeight);
		contentClipH = parseInt(document.getElementById("contentClip").offsetHeight);
		document.getElementById("content").style.top = 0 + "px";

	}
	// Number of pixels scrollbar should move
	scrollLength = ((scrollH-dragH)/(contentH-contentClipH));
	// Initializes event capturing
	if(nn4){
		document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP);
		window.onresize = reloadPage;
	}
	document.onmousedown = down;
	document.onmousemove = move;
	document.onmouseup = up;
}

/****************************************************************************   
DHTML library from DHTMLCentral.com
*   Copyright (C) 2001 Thomas Brattli 2001
*   This script was released at DHTMLCentral.com
*   Visit for more great scripts!
*   This may be used and changed freely as long as this msg is intact!
*   We will also appreciate any links you could give us.
*
*   Made by Thomas Brattli 2001
***************************************************************************/

//   Browsercheck (needed) ***************
function lib_bwcheck(){ 
  this.ver=navigator.appVersion
  this.agent=navigator.userAgent
  this.dom=document.getElementById?1:0
  this.opera5=this.agent.indexOf("Opera 5")>-1
  this.ie5=(this.ver.indexOf("MSIE 5")>-1 && this.dom && !this.opera5)?1:0; 
  this.ie6=(this.ver.indexOf("MSIE 6")>-1 && this.dom && !this.opera5)?1:0;
  this.ie7=(this.ver.indexOf("MSIE 7")>-1 && this.dom && !this.opera5)?1:0;
  this.ie4=(document.all && !this.dom && !this.opera5)?1:0;
  this.ie=this.ie4||this.ie5||this.ie6||this.ie7
  this.mac=this.agent.indexOf("Mac")>-1
  this.ns6=(this.dom && parseInt(this.ver) >= 5) ?1:0; 
  this.ns4=(document.layers && !this.dom)?1:0;
  this.bw=(this.ie7||this.ie6||this.ie5||this.ie4||this.ns4||this.ns6||this.opera5)
  return this
}
bw=new lib_bwcheck() //Browsercheck object

//Debug function ******************
function lib_message(txt){alert(txt); return false}

//Lib objects  ********************
function lib_obj(obj,nest){ 
  if(!bw.bw) return lib_message('Old browser')
  nest=(!nest) ? "":'document.'+nest+'.'
  this.evnt=bw.dom? document.getElementById(obj):
    bw.ie4?document.all[obj]:bw.ns4?eval(nest+"document.layers." +obj):0;	
  if(!this.evnt) return lib_message('The layer does not exist ('+obj+')' 
    +'- \nIf your using Netscape please check the nesting of your tags!')
  this.css=bw.dom||bw.ie4?this.evnt.style:this.evnt; 
  this.ref=bw.dom||bw.ie4?document:this.css.document;
  this.x=parseInt(this.css.left)||this.css.pixelLeft||this.evnt.offsetLeft||0;
  this.y=parseInt(this.css.top)||this.css.pixelTop||this.evnt.offsetTop||0
  this.w=this.evnt.offsetWidth||this.css.clip.width||
    this.ref.width||this.css.pixelWidth||0; 
  this.h=this.evnt.offsetHeight||this.css.clip.height||
    this.ref.height||this.css.pixelHeight||0
  this.c=0 //Clip values
  if((bw.dom || bw.ie4) && this.css.clip) {
  this.c=this.css.clip; this.c=this.c.slice(5,this.c.length-1); 
  this.c=this.c.split(' ');
  for(var i=0;i<4;i++){this.c[i]=parseInt(this.c[i])}
  }
  this.ct=this.css.clip.top||this.c[0]||0; 
  this.cr=this.css.clip.right||this.c[1]||this.w||0
  this.cb=this.css.clip.bottom||this.c[2]||this.h||0; 
  this.cl=this.css.clip.left||this.c[3]||0
  this.obj = obj + "Object"; eval(this.obj + "=this")
  return this
}







